Review: CHV
FxPlug Emitter Plugin |
August, 2007
CHV
FxPlug Emitter Plugin
Particles Heaven FX for FCP and Motion
CHV-Electronics
- Regular price $195.
$50.00 lafcpug
discount ($145.00) available through August, 2007.
By Ken
Stone
When
Motion first shipped from Apple, the most amazing thing about
it was its Real Time playback. Not just that it had RT playback
but that you could make adjustments to your animation while it
is playing, either in the Inspector or right in the Canvas window
and your changes appeared in real time. Motion's architecture
was designed from the start to be a real time application.
Motion 3 is now shipping in the
Final Cut Studio 2 package and access to Motions real time architecture
has been opened up to third party developers. Access to real
time is achieved through the creation of FxPlug plugins. CHV-Electronics
has been writing FCP plugins for years, and I think that their
'Text
Collection' plugin set is the finest out there. So when Christoph
of CHV announced that he was shipping a new Particle Emitter
FxPlug plugin called "Particles Heaven FX" for FCP
and Motion I wanted to check it out.
But Motion already has a Particle
Emitter I hear you saying, yes it does and I have used it a number
of times. The stock Motion Particle Emitter gives you a good
deal of control over your particles; Emission Angle and Range,
Birth Rate, Initial number, Life, Scale, Scale over Life, Speed,
Spin and Color Mode, but after working with the CHV Particles
Heaven emitter, Motions stock particle emitter looks more like
emitter Lite.
There are a number of basic differences
between a Motion stock emitter and the Particles Heaven FxPlug
plugin. For starters, Particles Heaven is not an emitter, it
is a generator and is found in the Generators section in the
Library. Additionally, unlike a stock emitter, Particles Heaven's
particles are all independent of each other. This means that
the parameters for a particle can be different from the parameters
of another particle which can be controlled by keyframing. This
feature offers an enormous amount of control and variation to
the particles that are generated.
After applying a stock emitter
and Particles Heaven, click on the Properties tab in the Inspector.
You can see that the number and type of parameters are identical.
Stock Emitter - Properties
tab |
Particles Heaven - Properties
tab |
But this is where the similarity ends. When using a stock emitter,
the emitter tab is used to set additional parameters. Not so
with Particles Heaven, where the additional parameters are found
in the Generator tab. If you will look at the two tabs shown
below you can begin to appreciate why Particles Heaven is so
much more powerful than a stock emitter. Particles Heaven offers
a vast array of parameters that affect not just the particles
themselves but the way the particles behave on screen.
Stock Emitter - Emitter
tab |
Particles Heaven - Generator
tab |
Aside from all of the different parameter controls there is another
feature of Particles Heaven which really makes this plugin very
special and unique. With Particles Heaven you can have up to
20 different emitters. To create additional emitters, re-employ
the Particles Heaven emitter by dragging a new one from the Generator
tab into the timeline for each additional emitter you wish to
create. Why have more than one emitter, well, this is the cool
thing. Particles Heaven can be set up so that one emitter can
trigger another emitter. For example, when the last particle
of the first emitter dies, it can trigger the next emitter. When
that one is finished it can trigger another emitter. And on and
on.
How does this work, let me try to give
you an example. Suppose you wanted to create a fireworks show.
You would start off with your first emitter which would be fiery
blast from the tail of the rocket. When the rocket reaches height,
the fire emitter dies and this triggers the next emitter which
is an explosion of smoke, after a second the smoke dies and the
next emitter is triggered which would be the fireworks scattering
across the sky. As these sparks fall back to earth they die triggering
yet another emitter which would be final puffs of smoke which
then die out. Well, you follow my drift. Of course you can have
multiple fireworks going up at the same time but because all
particles are independent, each fireworks can be different in
size, speed, direction, color, birth rate, life, etc.
Default setting - on death
of particle - Vanish |
On death of particle - trigger
another emitter. |
When one emitter is triggered by a preceding emitter, there are
additional controls called 'When Triggered' that give you the
chance to modify the properties of the emerging emitter.
In my fireworks example I had each dying
emitter trigger another emitter but this is not your only triggering
option. Triggering can happen at death, at any frame you choose,
like the 5th frame or the 10th frame (using the 'nth frame' control),
randomly, or at a certain point in the life of the emitter. Using
these different options gives you the chance to have one emitter
trigger other emitters even while it's still on screen, building
up your animation.
While the stock Motion emitter is often used as an element in
an animated background, the Particles Heaven emitter, because
of it's abilities, can serve as the complete background since
entire animations can be created with just this one plugin. The
Particles Heaven FxPlug plugin is extremely powerful for a number
of reasons. All particles are independent giving you the chance
to create a wide variety of particles from just one emitter.
You can have up to 20 different emitters running with the ability
to have one emitter trigger one or more additional emitters,
which in turn, can trigger yet other emitters. Particles Heaven
FxPlug offers a wide array of additional sections (15) with over
a hundred parameter controls, not found with the stock emitter.
No matter how complex or involved your animation, Particles Heaven
runs in real time.
The results from Particles Heaven are
truly spectacular and can be used in a wide variety of situations.
You'll notice that I have not shown any screen shots of Particles
Heaven in action. This is because screen shots would not even
remotely show you the beauty and magic of this plugin. CHV provides
a demo version for you to test out and a number of QT
Movies that demonstrate just some of Particles Heaven's abilities.
You will also find a manual which you will want to take a look
at because of the large number of settings and parameters plus
the fact that you setup Particles Heaven a bit differently than
a standard generator. I think that you'll want to check out Particles
Heaven, pretty amazing.
Enjoy,
--ken
CHV-Electronics
- Regular price $195.
$50.00 lafcpug
discount ($145.00) available through August, 2007.
copyright © www.kenstone.net
2007
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