February, 2002
CGM DVE Vol.2+
Digital Video Effects for Apple Final Cut Pro
CD Price:
$179.00
Download Price: $174.00
Description: "CGM DVE Vol.2+" is a set of 35
filters and transitions for use in Final Cut Pro 2 and 3. In
addition to the professional plug-ins the package also includes
a series of Final Cut Pro workshops and 67 "soft wipes."
Compatible: Final Cut Pro 2 (OS9) or Final Cut Pro 3 (OS9,
OSX)
Languages: English and German
Purchase: lafcpug Store
Note:It is strongly advised you go to www.cgm-online.com for screen shots and demo
movies of these plug ins
by Ned
Soltz
Apple paid the ultimate
compliment to CGM-Filters Volume
1; it licensed the product for inclusion in Final Cut Pro
3. So, whenever you pull down your effects menu and see the subheading
DVE Effects, you benefit from the addition of these amazing filters.
The CGM Volume 2 package is a collection
of 13 transitions, 17 filter effects and 67 soft wipes. Additionally,
7 of those transitions also appear as filters, meaning that they
have the added functionality of filters. Look
for yourself at the transitions and filters which are included.
You will note some duplication between
the transitions and filters. The following transitions may also
be used as full-featured filters: explode, laser, liquid, multislide,
multispin, pixelstorm, stretch blur.
The more perceptive among you will note
an aqua interface on these screen shots. Yes, CGM transitions
and filters work in OS X. Here's why they work: The developer,
producer and programmer Klaus Eiperle, emphasizes that these
are "native" FCP plug-ins rather than After Effects
plugs. There are several significant benefits to be realized
from this architecture. First, the plug-ins are compatible with
OS 9 and OS X. Next, they will render in YUV colorspace rather
than RGB space, as do AE Plugs. As an aside, note that After
Effects renders in RGB space. Many AE plug-ins, then, do not
translate between RGB and YUV color space when rendering in FCP.
The result is that infamous clamping which we thought we bid
farewell with the advent of FCP 2. Finally, they are altivec
and multiprocessor aware.
There is one small caveat, however, buried
in the downloadable "workshops" which serve as the
product documentation. When using softwipes (his terminology
for gradient wipes), the developer advises setting the sequence
to white rather than superwhite in order to avoid luminance shifts
in the final rendered output.
When I first had the opportunity to review Vol 1 of the CGM Filters
and Transitions (you know, the one's that Apple now gives you
free with FCP 3), I noted the expanded parameters for each filter
and transition beyond the comparable Apple plug-ins. That tradition
of maximum flexibility through numerous settings possibilities
continues with CGM Vol. 2.
The Dip to Color Dissolve transition
allows not only what it's name literally implies (with the ability
to set any color for the dip), it also provides a well into which
any movie or still image can be dropped. This image then effectively
turns the transition into a "dip to image dissolve".
Drop another movie or, better yet, a still image there and you
create a very interesting dissolve.
The Explode transition (also available
as a filter) provides a true particles generator . I'll spare
you the disturbing graphic image of the Great Pyramid being shattered,
but will show you part of the effects window. They are both manual
as well as preset particles settings. Experiment with it to find
just the type of explosion you are seeking. When used as a filter,
all parameters are of course completely key-framable.
Click for larger image
Here is another example of a useful transition.
MovieFX is effectively a gradient wipe transition with the addition
of multiple wells for various movie/maps, adjustable gradients
should the gradient option be selected, as well as extensive
control over shadow, softness and width (not shown in the graphic).
Click for larger image
So, having applied the transition, using
one of the supplied softwipes (gradients) as a movie/map, here's
how this transition appears.
The Filters range from the fun to the
creative to the infinitely-useful.
I love the binoculars filter.
Click for larger image
Adjustments allow for change of size, sharpness, and distance
of the illusion. Using this filter, I decided to try a little
experiment. I utilized my clip of the Pyramid as V1 and keyframed
over the duration of the clip a scale from 100% to 200%. In V2,
I dropped a slug the length of V1. I then applied the binoculars
effect to the slug, set alpha for black, and there I had created
a simple illusion of zooming through the binoculars. I know one
day that will be so useful when asked: "Can you make it
look like the explorer is looking through his binoculars at the
Great Pyramid and then he, like, zooms in on the Pyramid?"
Now, don't just think that this package
just contains frivolous filters and all the correct transitions
to cut your next cheap furniture store commercial. There are
several noteworthy filters, several of which I will illustrate
graphically.
Selective color correction allows you
to create a multiple-point mask and then selectively change a
color outside the masked area (or within it, if you choose to
invert the mask). Note the lovely green Vulcan sky over the Great
Pyramid (and you didn't think the ancient Vulcans built pyramids).
While Apple has built a similar functionality into the FCP 3
color correction filters, the CGM variant allows for much simpler
selective masking.
Click for larger image
Built on a very similar concept to selective color correction,
Light/Glow, Color Glow, Area Blur and Wind Blur also allow point-based
masking and application of effects. Note here an effect created
with the Color Glow filter.
Click for larger image
Filmlook adds grain, hair, desaturation
and a host of other film look features. Again, there are so many
parameters to this filter that you can create just about any
effect you desire.
Click for larger image
The 3D Zoom Filter (which can also be
used as a transition) works as well as higher-priced DVE plug-ins.
Just look at some of the parameters as well as a sample of one
simple effect. There's only one word-impressive.
Click for larger image
Click for larger image
There are two time-based filters, Timewarp
and Speed. These filters constitute one area where the weak-documentation
might contribute to confusion. Note that the Timewarp window
allows a certain amount of speed ramping, and offers the ability
to preview which frame is mapped to which point in the timeline.
But, be aware that these filters cannot change clip length. Thus,
if you have a two second (60 frame) clip and slow it down by
a factor of .5, your clip will still be 2 seconds in duration
but you will only be seeing 30 frames. Likewise, if you accelerate
the clip by a factor of 2, you will view 60 frames in one second,
leaving one second of blank video. Some early users have reported
and the developer has verified that there is the possibility
on some systems of a still frame at the end of the speed-changed
clip. The recommended work-around here is razor-blade and delete
that frame. As far as the empty media at the end of a clip, there
are two possibilities. You could either razorblade out that material
or place the next clip on the next track higher and overlapping
by that blank space. Ramping speed while maintaining clip duration
(or changing clip duration) requires ReelSmart Twixtor. Still,
the feature is useful. It renders quite well inasmuch as the
CGM filters render at the pixel level. The developer recommends
to apply FCP,s Flicker Filter on speed-changed clips to avoid
that flicker associated with speed changes
Click for larger image
Now it's time to look at the bottom line.
Should you buy the CGM filters? If native FCP filters and transitions
are adequate for your use or if you primarily just do straight
cuts, then you should save your money. If you are looking for
additional transitions and for filters which add both major as
well as cute functionalities, the CGM filters represent an excellent
value. Consider that you also receive numerous gradients and
the value of the product increases. Despite the well-known fact
that editors do not like to read manuals, I do feel that the
product would be improved with stronger description of the various
filters and transitions. Yet merely playing with the adjustments
might represent a more than adequate substitute for documentation.
Like Volume 1 of CGM, Volume 2 is a real
winner and a valuable tool for the creative editor.
It is strongly advised
you go to
www.cgm-online.com
for screen shots and demo movies of these plug ins
copyright
© Ned J. Soltz 2002
available at the lafcpug Store
Note: lafcpug gets a small percentage of sale
Ned J. Soltz Ned Soltz is passionate
about the uses of technology to enhance the creative process.
He only wishes that he were more creative. Now that he has a
mobile FCP studio on his Powerbook G4, you can catch him on the
road at nsoltz@aol.com.
All screen captures and textual
references are the property and trademark of their creators/owners/publishers.