LAFCPUG: Audio FAQs
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- | == | + | ==How do I capture four (or more) tracks of audio at once?== |
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- | + | '''How do I capture four (or more) tracks of audio at once?''' | |
- | + | Assuming you are capturing via Firewire... | |
+ | |||
+ | Go to Audio Video Settings> Capture Presets | ||
+ | |||
+ | Click Edit | ||
+ | |||
+ | From the QuickTime Audio Settings > Input | ||
+ | |||
+ | You can choose to : | ||
+ | |||
+ | *Capture the First 2 channels <br> | ||
+ | *Capture the Second 2 channels <br> | ||
+ | *Capture mix of 4 channels <br> | ||
+ | |||
+ | Mixed you can do in one pass and you still wind up with 2 audio tracks mixed down <br> | ||
+ | Two pass you will have all 4 channel on separate tracks, but you would capture the First 2 normally, then change it to Second 2 channels. | ||
+ | |||
+ | Another way | ||
+ | |||
+ | '''From Martin Baker:''' <br> | ||
+ | Up to 24 channel audio capture is supported in FCP5. Most capture cards support up to 8 channels of embedded audio through SDI (though Kona 3 offers up to 16 channels of embedded). I'm not aware of any capture cards which offer more than 8 AES or analogue inputs. | ||
+ | |||
+ | So depending on how many channels you want to capture, the other possibility is to use a separate audio interface such as MOTU or RME. If the interface has Core Audio drivers available then it should appear as a device in FCP's Capture Preset Editor. There may be A/V sync issues with this method although if you can genlock the audio interface then I would imagine it would work fine. | ||
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+ | I doubt there is anyone who has ever tried this but in theory it would work. |
Revision as of 20:50, 11 June 2008
How do I capture four (or more) tracks of audio at once?
How do I capture four (or more) tracks of audio at once?
Assuming you are capturing via Firewire...
Go to Audio Video Settings> Capture Presets
Click Edit
From the QuickTime Audio Settings > Input
You can choose to :
- Capture the First 2 channels
- Capture the Second 2 channels
- Capture mix of 4 channels
Mixed you can do in one pass and you still wind up with 2 audio tracks mixed down
Two pass you will have all 4 channel on separate tracks, but you would capture the First 2 normally, then change it to Second 2 channels.
Another way
From Martin Baker:
Up to 24 channel audio capture is supported in FCP5. Most capture cards support up to 8 channels of embedded audio through SDI (though Kona 3 offers up to 16 channels of embedded). I'm not aware of any capture cards which offer more than 8 AES or analogue inputs.
So depending on how many channels you want to capture, the other possibility is to use a separate audio interface such as MOTU or RME. If the interface has Core Audio drivers available then it should appear as a device in FCP's Capture Preset Editor. There may be A/V sync issues with this method although if you can genlock the audio interface then I would imagine it would work fine.
I doubt there is anyone who has ever tried this but in theory it would work.